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Answer by santi5655

i have the same problem, when i test the game in the unity editor it works good, but when i build the game it doesn't work. That sound is attached to a video file that i am using as a texture, but it...

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Answer by santi5655

here is an easy example for doing this var passwordEnterString : String; var correctPassword : String; function Update() { if(correctPassword in passwordEnterString) passwordEnterString = "correct"; }

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Answer by santi5655

you can do this if(yourString in stringToSearchFor)

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Answer by santi5655

i have the same problem, when i test the game in the unity editor it works good, but when i build the game it doesn't work. That sound is attached to a video file that i am using as a texture, but it...

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Answer by santi5655

here is an easy example for doing this var passwordEnterString : String; var correctPassword : String; function Update() { if(correctPassword in passwordEnterString) passwordEnterString = "correct"; }

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Answer by santi5655

you can do this if(yourString in stringToSearchFor)

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Answer by santi5655

check out this https://www.assetstore.unity3d.com/en/#!/content/83490

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